Hitler Appointment

In Hitler Appointment you are a developer who is creating a game in which the player has to try to resolve the greatest conflict in human history through dialogue: World War II, by talking to Hitler. However, immersed in your own game, you find out that resisting the temptation to massacre the Nazis is harder than expected.
What i worked on
I developed this game alone, so i worked on everything from concept elaboration to implementation with visual scripting (playmaker)
Description
This game make fun of the detractors of violent games by pointing out their hypocrisy.
Phase 1:
You have just completed the 1.0 build of your game, Hitler Appointment, and it's time for your first test. But something goes wrong
Phase 2:
Argue with Hitler trying to convince him not to undertake WWII and not to commit all the atrocities we know well
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Phase 3:
Did you really expect to convince him? Grabs a rifle and takes it out on a bunch of Nazis. It's just a video game anyway.



